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NVISION 08 - The future of visual computing
 
THE REALITY OF VISUAL COMPUTING WILL SHIFT
NVISION 08AGENDA

Welcome to the NVISION 08 Conference Catalog!

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Sessions on Monday, August 25
Time Session Number Session Event Track Audience Session Type
1:00 PM - 2:30 PM 58 Keynote
  • Technical Conference
  • Emerging Companies Summit
  • All Tracks
  • All Attendees
Keynote
3:30 PM - 4:00 PM 13 Mobile Visual Computing
Mike Rayfield, NVIDIA
  • Technical Conference
  • Emerging Companies Summit
  • All Tracks
  • All Professionals
Technical Keynote
4:00 PM - 4:30 PM 29 The Future of Rendering
Rolf Herken, mental images
  • Technical Conference
  • Emerging Companies Summit
  • All Tracks
  • All Professionals
Technical Keynote
4:30 PM - 5:00 PM 41 Game Physics: The Next Frontier
Manju Hegde, NVIDIA
  • Technical Conference
  • Emerging Companies Summit
  • All Tracks
  • All Professionals
Technical Keynote
5:30 PM - 6:00 PM 14 High Performance Computing
David Kirk, NVIDIA
  • Technical Conference
  • Emerging Companies Summit
  • All Tracks
  • All Professionals
Technical Keynote
 
Sessions on Tuesday, August 26
Time Session Number Session Event Track Audience Session Type
8:30 AM - 9:30 AM 83 AUTOMOTIVE KEYNOTE: The advent of in-car visual computing
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
9:00 AM - 10:30 AM 59 Keynote
  • Technical Conference
  • Emerging Companies Summit
  • All Tracks
  • All Attendees
Keynote
9:30 AM - 10:15 AM 84 INFOTAINMENT: A fully configurable advanced TFT Instrument Cluster prototype
Piero Mortara, Magneti Marelli
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
10:45 AM - 11:30 AM 85 MAPPING
Peter Davie, Tele Atlas
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
11:00 AM - 11:10 AM 61 NVIDIA Research Summit Welcome
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
General Session
11:00 AM - 11:30 AM 1 Khronos OpenKODE: Open-Standard Mobile Graphics
Neil Trevett, NVIDIA
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
11:00 AM - 12:00 PM 34 CryEngine
Technical Conference
  • Game Developer
  • Game Developers
  • Game Publishers
General Session
11:00 AM - 12:30 PM 22 How to Double Your Graphics Performance Without New Hardware
Allen Jensen, NVIDIA
Harald Smit, NVIDIA
Technical Conference
  • Professional Visualization Solutions
  • Imaging Experts
General Session
11:10 AM - 12:00 PM 15 Accelerating Computational Biology by 100× Using CUDA
John Stone, University of Illinois at Urbana-Champaign
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
General Session
11:30 AM - 12:15 PM 86 MAPPING: NEXTMap: 3D geospatial products for GPS and Automotive applications
Michael Bullock, Intermap
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
11:30 AM - 1:00 PM 8 Practical OpenKODE Implementation Part 1
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
12:00 PM - 1:00 PM 33 Unreal Engine 3: Features & Tools Demo
Tim Sweeney, Epic Games
Technical Conference
  • Game Developer
  • Game Developers
  • Game Publishers
General Session
12:00 PM - 1:00 PM 19 Next-Generation Computer Vision Using CUDA
Joseph Stam, NVIDIA
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
General Session
12:15 PM - 1:00 PM 87 MAPPING: Bringing High-Resolution 3D City Interfaces to Navigation Platforms
David Colleen, Planet9 Studios
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
1:00 PM - 2:00 PM 62 Networking Lunch
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Networking Event
1:30 PM - 3:00 PM 25 OpenGL and the Future
Michael Gold, NVIDIA
Evan Hart, NVIDIA
Barthold Lichtenbelt, NVIDIA
Technical Conference
  • Professional Visualization Solutions
  • Imaging Experts
General Session
2:00 PM - 2:30 PM 6 Debugging & Performance Tuning OpenGL ES Apps
Jeffrey Kiel, NVIDIA
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
2:00 PM - 3:00 PM 37 Developer Tools Showcase
Randy Fernando, NVIDIA
Technical Conference
  • Game Developer
  • Game Developers
  • Imaging Experts
General Session
2:00 PM - 3:00 PM 16 How We Crammed a Black Hole, a Star Cluster, & Turbulent Plasma Into a GPU (& Lived to Talk About It)
William Dorland, University of Maryland
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
General Session
2:00 PM - 3:00 PM 17 Your Desktop is a Supercomputer
Brent Oster, NVIDIA
Greg Ruetsch, NVIDIA
Technical Conference
  • CUDA Developer
  • CUDA Developers
  • Academics & Researchers
General Session
2:00 PM - 3:00 PM 88 MAPPING: Efficient map, road, terrain, text and POI rendering in OpenGL ES 1.1 and 2.0
Tom McReynolds, NVIDIA
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
2:00 PM - 3:30 PM 43 The New "X" Factor: An Introduction to NVIDIA PhysX
James Dolan, NVIDIA
Adam Moravanszky, NVIDIA
Bob Whitecotton, NVIDIA
Technical Conference
  • Game Developer
  • CUDA Developers
  • Game Developers
  • Game Publishers
General Session
2:30 PM - 3:00 PM 7 Multiplatform Shader Authoring
Daniel Horowitz, NVIDIA
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
3:00 PM - 3:30 PM 2 NVIDIA APX 2500 Application Developer's SDK Overview
Paul Hodgson, NVIDIA
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
3:00 PM - 3:45 PM 89 INFOTAINMENT: Benchmarking In-Car graphics systems
Petri Talala, Futuremark
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
3:00 PM - 4:00 PM 63 Research Presentation I
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
General Session
3:00 PM - 4:00 PM 32 mental mill & MetaSL: Advances in Cross-Platform Shader Authoring
Laura Scholl, mental images
Technical Conference
  • Professional Visualization Solutions
  • Imaging Experts
  • Automotive Designers
General Session
3:00 PM - 4:30 PM 23 Leveraging the World's Fastest Scene Graph
Hermann Held, NVIDIA
Holger Kunz, NVIDIA
Michael Morrison, NVIDIA
Technical Conference
  • Professional Visualization Solutions
  • Imaging Experts
General Session
3:00 PM - 6:00 PM 18 How to Get the Next 20× of Performance From Your CUDA Application
Brent Oster, NVIDIA
Greg Ruetsch, NVIDIA
Technical Conference
  • CUDA Developer
  • CUDA Developers
  • Academics & Researchers
General Session
3:30 PM - 4:00 PM 3 OpenMAX IL Overview & Techniques
Paul Hodgson, NVIDIA
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
3:30 PM - 5:00 PM 44 The Art of PhysX: A Guide to Game Creativity
Dane Johnston, NVIDIA
Monier Maher, NVIDIA
David Schoemehl, NVIDIA
Technical Conference
  • Game Developer
  • CUDA Developers
  • Game Developers
  • Game Publishers
General Session
4:00 PM - 4:30 PM 4 OpenGL ES 2.0 Overview & Techniques
Lars Bishop, NVIDIA
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
4:00 PM - 4:30 PM 64 Networking Break
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Networking Event
4:00 PM - 5:00 PM 36 Beautiful Women of the Future
Kevin Bjorke, NVIDIA
Technical Conference
  • Game Developer
  • Game Developers
  • Game Publishers
General Session
4:15 PM - 5:00 PM 90 HMI / DESIGN: Trends in in-car user-experience - towards the unified user interface
Mike Richter, iconmobile
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
4:30 PM - 5:00 PM 5 uiFusion: Advanced Compositing UI Framework
Lars Bishop, NVIDIA
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
4:30 PM - 5:30 PM 65 Research Presentation II
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
General Session
4:30 PM - 6:00 PM 24 HD is Now HDR & 8MP
Ian Williams, NVIDIA
Technical Conference
  • Professional Visualization Solutions
  • Video Experts
  • Imaging Experts
General Session
5:00 PM - 5:45 PM 91 HMI / DESIGN: The Unifeye Platform - An Universal Frammework for Augmented Reality Applications in Automotive, Industry and Mobile Devices
Thomas Alt, Metaio
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
5:00 PM - 6:00 PM 60 Practical OpenKODE Implementation Part 2
Technical Conference
  • Handheld Visual Computing
  • Game Developers
  • Handheld Developers
General Session
5:00 PM - 6:00 PM 45 Shape of Things to Come: Next-Gen Physics Deep Dive
Bruno Heidelberger, NVIDIA
Simon Schirm, NVIDIA
Technical Conference
  • Game Developer
  • CUDA Developers
  • Game Developers
  • Game Publishers
General Session
5:00 PM - 6:00 PM 39 Introduction to DirectX 11
Kev Gee, Microsoft
Technical Conference
  • Game Developer
  • Game Developers
  • Game Publishers
General Session
5:30 PM - 6:30 PM 21 Teaching CUDA & Tesla at UIUC
Wen-mei W. Hwu, University of Illinois at Urbana-Champaign
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
General Session
5:45 PM - 6:30 PM 92 HMI / DESIGN
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
6:30 PM - 8:45 PM 66 NVIDIA Research Showcase
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Networking Event
 
Sessions on Wednesday, August 27
Time Session Number Session Event Track Audience Session Type
8:30 AM - 9:30 AM 40 Life on the Bleeding Edge: More Secrets of the NVIDIA Demo Team
Eugene d'Eon, NVIDIA
Technical Conference
  • Game Developer
  • Game Developers
  • Game Publishers
General Session
8:30 AM - 9:30 AM 93 CUDA FOR MACHINE VISION AND DRIVER ASSISTANCE: An introduction to CUDA for Automotive Applications
Joseph Stam, NVIDIA
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
8:30 AM - 10:30 AM 28 Does your Software Scale?
Thomas Ruge, NVIDIA
Technical Conference
  • Professional Visualization Solutions
  • Game Developers
  • Imaging Experts
General Session
8:30 AM - 11:30 AM 17 Your Desktop is a Supercomputer
Brent Oster, NVIDIA
Greg Ruetsch, NVIDIA
Technical Conference
  • CUDA Developer
  • CUDA Developers
  • Academics & Researchers
General Session
9:30 AM - 10:15 AM 94 CUDA FOR MACHINE VISION AND DRIVER ASSISTANCE: Robust, Real-time Detection of Hazards by Stereo Vision and Motion Analysis
Clemens Rabe, Daimler
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
9:30 AM - 10:30 AM 30 Learning about Shader Programming in mental ray
Andy Kopra, mental images
Technical Conference
  • Professional Visualization Solutions
  • Imaging Experts
  • Automotive Designers
General Session
10:30 AM - 11:15 AM 95 CUDA FOR MACHINE VISION AND DRIVER ASSISTANCE: GPU Computing in Tomorrow's Automobiles
Pinar Muyan-Ozcelik, UC Davis/BMW
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
10:30 AM - 11:30 AM 31 mental images 3D Web Services Platform -- RealityServer
Ludwig von Reiche, mental images
Technical Conference
  • Professional Visualization Solutions
  • Imaging Experts
  • Automotive Designers
General Session
10:30 AM - 12:00 PM 26 What Now. What Next. Integrating with SDI
Thomas True, NVIDIA
Technical Conference
  • Professional Visualization Solutions
  • Video Experts
General Session
11:15 AM - 12:00 PM 96 CUDA FOR MACHINE VISION AND DRIVER ASSISTANCE: GPU-supported Real-Time Scene Reconstruction with a Single Camera
Jan-Michael Frahm, UNC Chapel Hill
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
11:30 AM - 12:30 PM 35 Easy Immersion with NVIDIA 3D Stereo
Slava Gostrenko, NVIDIA
Technical Conference
  • Game Developer
  • Game Developers
  • Video Experts
  • Imaging Experts
  • Game Publishers
General Session
11:30 AM - 1:00 PM 69 Research Roundtables I: GPUs for Astrophysics
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Roundtable
11:30 AM - 1:00 PM 67 Research Roundtables I: Teaching Parallel Programming with CUDA
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Roundtable
11:30 AM - 1:00 PM 68 Research Roundtables I: GPUs for Computational Biology
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Roundtable
11:30 AM - 2:30 PM 18 How to Get the Next 20× of Performance From Your CUDA Application
Brent Oster, NVIDIA
Greg Ruetsch, NVIDIA
Technical Conference
  • CUDA Developer
  • CUDA Developers
  • Academics & Researchers
General Session
12:15 PM - 1:00 PM 97 HMI Toolchain
Stephen Jones, NVIDIA
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
12:30 PM - 1:30 PM 38 Developer Tools Lunch Roundtable
Sebastien Domine, NVIDIA
Randy Fernando, NVIDIA
Daniel Horowitz, NVIDIA
Jeffrey Kiel, NVIDIA
Technical Conference
  • Game Developer
  • Game Developers
  • Imaging Experts
Roundtable
1:00 PM - 1:45 PM 98 HMI Toolchain: From the Driver's Seat -- How QNX is Helping to Reinvent the Car Interior
Dan Dodge, QNX
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
1:00 PM - 2:30 PM 71 Research Roundtables II: GPUs for Computer Vision and Image Processing
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Roundtable
1:00 PM - 2:30 PM 72 Research Roundtables II: GPUs for Weather Modeling
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Roundtable
1:00 PM - 2:30 PM 70 Research Roundtables II: GPUs for Manycore Research
Technical Conference
  • CUDA Developer
  • NVIDIA Research Summit: Keynote Track
  • CUDA Developers
  • Academics & Researchers
Roundtable
1:30 PM - 2:30 PM 27 Remoting Your 3D
Ian Williams, NVIDIA
Technical Conference
  • Professional Visualization Solutions
  • Imaging Experts
General Session
1:45 PM - 2:30 PM 99 HMI Toolchain: Building Immersive User Interfaces
Andrew Polliak, QNX
Technical Conference
  • Automotive Visual Computing
  • Automotive Software Developers
  • Automotive System Architects
  • Automotive HMI Designers
General Session
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