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NVISION 08 - The future of visual computing
 
THE REALITY OF VISUAL COMPUTING WILL SHIFT
NVISION 08AGENDA
 

Welcome to the NVISION 08 Conference Catalog!

If you accessed this catalog from a specific conference track page, the results below will show only sessions that are part of that specific track.

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Sessions on Monday, August 25
Time Session Number Session Event Track Audience Session Type
3:00 PM - 3:30 PM 46 Intro to iGames
Christine Goutaland, iGames
Jackie Sherman, iGames
Robyn Stein, iGames
iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    3:00 PM - 3:30 PM 57 Game Center Meet & Greet
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    3:30 PM - 4:00 PM 13 Mobile Visual Computing
    Mike Rayfield, NVIDIA
    Technical Conference
  • Game Developer
  • Mobile Visual Computing
  • OpenKODE Developer
  • CUDA Developer
  • NVIDIA Research Summit
  • Professional Visualization Solutions
  • In-Car Visual Computing
  • Navigation User Experience
    • CUDA Developers
    • Game Developers
    • Academics & Researchers
    • Mobile Developers
    • OEM / ODM / System Builders
    • Video Experts
    • Imaging Experts
    • Automotive Designers
    • Game Publishers
    Technical Keynote
    3:45 PM - 4:30 PM 47 iGames Expo Welcome & Industry Report
    Mark Nielsen, iGames
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    4:00 PM - 4:30 PM 29 The Future of Rendering
    Rolf Herken, mental images
    Technical Conference
  • Game Developer
  • Mobile Visual Computing
  • OpenKODE Developer
  • CUDA Developer
  • NVIDIA Research Summit
  • Professional Visualization Solutions
  • In-Car Visual Computing
  • Navigation User Experience
    • CUDA Developers
    • Game Developers
    • Academics & Researchers
    • Mobile Developers
    • OEM / ODM / System Builders
    • Video Experts
    • Imaging Experts
    • Automotive Designers
    • Game Publishers
    Technical Keynote
    4:30 PM - 5:00 PM 41 Game Physics: The Next Frontier
    Manju Hegde, NVIDIA
    Technical Conference
  • Game Developer
  • Mobile Visual Computing
  • OpenKODE Developer
  • CUDA Developer
  • NVIDIA Research Summit
  • Professional Visualization Solutions
  • In-Car Visual Computing
  • Navigation User Experience
    • CUDA Developers
    • Game Developers
    • Academics & Researchers
    • Mobile Developers
    • OEM / ODM / System Builders
    • Video Experts
    • Imaging Experts
    • Automotive Designers
    • Game Publishers
    Technical Keynote
    4:45 PM - 5:30 PM 48 Let's Get Technical!
    Josh Tacey, CyGamz
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    5:30 PM - 6:00 PM 14 High Performance Computing
    David Kirk, NVIDIA
    Technical Conference
  • Game Developer
  • Mobile Visual Computing
  • OpenKODE Developer
  • CUDA Developer
  • NVIDIA Research Summit
  • Professional Visualization Solutions
  • In-Car Visual Computing
  • Navigation User Experience
    • CUDA Developers
    • Game Developers
    • Academics & Researchers
    • Mobile Developers
    • OEM / ODM / System Builders
    • Video Experts
    • Imaging Experts
    • Automotive Designers
    • Game Publishers
    Technical Keynote
    5:45 PM - 6:30 PM 56 Advanced Technical Topics
    Josh Tacey, CyGamz
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    5:45 PM - 7:00 PM 49 Running Successful Events
    Zack Johnson, eBash Franchising LLC
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
     
    Sessions on Tuesday, August 26
    Time Session Number Session Event Track Audience Session Type
    8:30 AM - 10:30 AM 28 Does your Software Scale?
    Thomas Ruge, NVIDIA
    Technical Conference
  • Professional Visualization Solutions
    • Game Developers
    • Imaging Experts
    General Session
    11:00 AM - 11:30 AM 1 Khronos OpenKODE: Open-Standard, Mobile Graphics
    Neil Trevett, NVIDIA
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    11:00 AM - 12:00 PM 15 Accelerating Computational Biology by 100× Using CUDA
    John Stone, University of Illinois at Urbana-Champaign
    Technical Conference
  • NVIDIA Research Summit
    • CUDA Developers
    • Academics & Researchers
    General Session
    11:00 AM - 12:00 PM 34 CryEngine
    Technical Conference
  • Game Developer
    • Game Developers
    • Game Publishers
    General Session
    11:00 AM - 12:30 PM 22 How to Double Your Graphics Performance Without New Hardware
    Allen Jensen, NVIDIA
    Harald Smit, NVIDIA
    Technical Conference
  • Professional Visualization Solutions
    • Imaging Experts
    General Session
    11:30 AM - 12:00 PM 5 uiFusion: Advanced Compositing UI Framework
    Lars Bishop, NVIDIA
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    12:00 PM - 12:30 PM 2 NVIDIA APX 2500 Application Developer's SDK Overview
    Paul Hodgson, NVIDIA
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    12:00 PM - 1:00 PM 19 Next-Generation Computer Vision Using CUDA
    Joseph Stam, NVIDIA
    Technical Conference
  • NVIDIA Research Summit
    • CUDA Developers
    • Academics & Researchers
    General Session
    12:00 PM - 1:00 PM 33 Unreal Engine 3: Features & Tools Demo
    Tim Sweeney, Epic Games
    Technical Conference
  • Game Developer
    • Game Developers
    • Game Publishers
    General Session
    12:30 PM - 1:00 PM 4 OpenGLES 2.0 Overview & Techniques
    Lars Bishop, NVIDIA
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    1:30 PM - 3:00 PM 25 OpenGL and the Future
    Michael Gold, NVIDIA
    Evan Hart, NVIDIA
    Barthold Lichtenbelt, NVIDIA
    Technical Conference
  • Professional Visualization Solutions
    • Imaging Experts
    General Session
    2:00 PM - 2:30 PM 6 Debugging & Performance Tuning OpenGL ES Apps
    Jeffrey Kiel, NVIDIA
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    2:00 PM - 3:00 PM 37 Developer Tools Showcase
    Randy Fernando, NVIDIA
    Technical Conference
  • Game Developer
    • Game Developers
    • Imaging Experts
    General Session
    2:00 PM - 3:00 PM 16 How We Crammed a Black Hole, a Star Cluster, & Turbulent Plasma Into a GPU (& Lived to Talk About It)
    William Dorland, University of Maryland
    Technical Conference
  • NVIDIA Research Summit
    • CUDA Developers
    • Academics & Researchers
    General Session
    2:00 PM - 3:00 PM 17 Your Desktop is a Supercomputer
    Brent Oster, NVIDIA
    Greg Ruetsch, NVIDIA
    Technical Conference
  • CUDA Developer
  • CUDA Developer
    • CUDA Developers
    • Academics & Researchers
    General Session
    2:00 PM - 3:30 PM 43 The New "X" Factor: An Introduction to NVIDIA PhysX
    James Dolan, NVIDIA
    Adam Moravanszky, NVIDIA
    Bob Whitecotton, NVIDIA
    Technical Conference
  • Game Developer
    • CUDA Developers
    • Game Developers
    • Game Publishers
    General Session
    2:30 PM - 3:00 PM 7 Multiplatform Shader Authoring
    Daniel Horowitz, NVIDIA
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    3:00 PM - 3:30 PM 3 OpenMAX IL Overview & Techniques
    Paul Hodgson, NVIDIA
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    3:00 PM - 4:00 PM 50 Localized Marketing
    Joe Daichendt, Howie's Game Shack
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    3:00 PM - 4:00 PM 32 mental mill & MetaSL: Advances in GPU Shader Authoring
    Rolf Bertieg, mental images
    Technical Conference
  • Game Developer
    • Game Developers
    • Imaging Experts
    General Session
    3:00 PM - 4:30 PM 23 Leveraging the World's Fastest Scene Graph
    Hermann Held, NVIDIA
    Holger Kunz, NVIDIA
    Michael Morrison, NVIDIA
    Technical Conference
  • Professional Visualization Solutions
    • Imaging Experts
    General Session
    3:00 PM - 5:00 PM 20 Image Processing & Video Algorithms with CUDA
    Frank Jargstorff, NVIDIA
    Eric Young, NVIDIA
    Technical Conference
  • CUDA Developer
    • CUDA Developers
    • Academics & Researchers
    General Session
    3:00 PM - 6:00 PM 18 How to Get the Next 20× of Performance From Your CUDA Application
    Brent Oster, NVIDIA
    Greg Ruetsch, NVIDIA
    Technical Conference
  • CUDA Developer
  • CUDA Developer
    • CUDA Developers
    • Academics & Researchers
    General Session
    3:30 PM - 5:00 PM 44 The Art of PhysX: A Guide to Game Creativity
    Dane Johnston, NVIDIA
    Monier Maher, NVIDIA
    David Schoemehl, NVIDIA
    Technical Conference
  • Game Developer
    • CUDA Developers
    • Game Developers
    • Game Publishers
    General Session
    3:30 PM - 6:00 PM 8 Practical OpenKODE Implementation
    Technical Conference
  • OpenKODE Developer
    • Game Developers
    • Mobile Developers
    General Session
    4:00 PM - 5:00 PM 36 Beautiful Women of the Future
    Kevin Bjorke, NVIDIA
    Technical Conference
  • Game Developer
    • Game Developers
    • Game Publishers
    General Session
    4:20 PM - 5:05 PM 51 Hiring, Managing Employees and Related Expenses
    Dan Nagao, Maximum Impact
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    4:30 PM - 6:00 PM 24 HD is Now HDR & 8MP
    Ian Williams, NVIDIA
    Technical Conference
  • Professional Visualization Solutions
    • Video Experts
    • Imaging Experts
    General Session
    5:00 PM - 6:00 PM 45 Shape of Things to Come: Next-Gen Physics Deep Dive
    Bruno Heidelberger, NVIDIA
    Simon Schirm, NVIDIA
    Technical Conference
  • Game Developer
    • CUDA Developers
    • Game Developers
    • Game Publishers
    General Session
    5:00 PM - 6:00 PM 39 Introduction to DirectX 11
    Kev Gee, Microsoft
    Technical Conference
  • Game Developer
    • Game Developers
    • Game Publishers
    General Session
    5:00 PM - 6:00 PM 21 Teaching CUDA & Tesla at UIUC
    Wen-mei W. Hwu, University of Illinois at Urbana-Champaign
    Technical Conference
  • NVIDIA Research Summit
    • CUDA Developers
    • Academics & Researchers
    General Session
    5:20 PM - 6:05 PM 52 Financial Tools for a Successful Business
    Jim Thompson, Consultant
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
    5:20 PM - 6:05 PM 54 How to Structure and Operate Multiple Stores
    Paul Yankey, Howie's Game Shack
    iGames Expo
  • iGames Expo
    • Existing and Future Game Center Owners
    General Session
     
    Sessions on Wednesday, August 27
    Time Session Number Session Event Track Audience Session Type
    8:30 AM - 9:30 AM 40 Life on the Bleeding Edge: More Secrets of the NVIDIA Demo Team
    Eugene d'Eon, NVIDIA
    Technical Conference
  • Game Developer
    • Game Developers
    • Game Publishers
    General Session
    8:30 AM - 11:30 AM 17 Your Desktop is a Supercomputer
    Brent Oster, NVIDIA
    Greg Ruetsch, NVIDIA
    Technical Conference
  • CUDA Developer
  • CUDA Developer
    • CUDA Developers
    • Academics & Researchers
    General Session
    9:00 AM - 12:00 PM 55 Group Open Discussion (iGames Members only)
    iGames Expo
  • iGames Expo
    • iGames Members Only
    General Session
    9:30 AM - 10:30 AM 30 Advances in Shader Writing With mental ray
    Andy Kopra, mental images
    Technical Conference
  • Game Developer
    • Game Developers
    • Imaging Experts
    General Session
    10:30 AM - 11:30 AM 31 mental images 3D Web Services Platform -- RealityServer
    Ludwig von Reiche, mental images
    Technical Conference
  • Game Developer
    • Game Developers
    • Imaging Experts
    General Session
    10:30 AM - 12:00 PM 26 What Now. What Next. Integrating with SDI
    Thomas True, NVIDIA
    Technical Conference
  • Professional Visualization Solutions
    • Video Experts
    General Session
    11:30 AM - 12:30 PM 35 Easy Immersion with NVIDIA 3D Stereo
    Slava Gostrenko, NVIDIA
    Technical Conference
  • Game Developer
    • Game Developers
    • Video Experts
    • Imaging Experts
    • Game Publishers
    General Session
    11:30 AM - 2:30 PM 18 How to Get the Next 20× of Performance From Your CUDA Application
    Brent Oster, NVIDIA
    Greg Ruetsch, NVIDIA
    Technical Conference
  • CUDA Developer
  • CUDA Developer
    • CUDA Developers
    • Academics & Researchers
    General Session
    12:30 PM - 1:30 PM 38 Developer Tools Lunch Roundtable
    Sebastien Domine, NVIDIA
    Randy Fernando, NVIDIA
    Daniel Horowitz, NVIDIA
    Jeffrey Kiel, NVIDIA
    Technical Conference
  • Game Developer
    • Game Developers
    • Imaging Experts
    Roundtable
    1:30 PM - 2:30 PM 27 Remoting Your 3D
    Ian Williams, NVIDIA
    Technical Conference
  • Professional Visualization Solutions
    • Imaging Experts
    General Session
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